The Blog
A collection of project updates, eccentric commentaries, and sometimes travel logs on the workings of life. If you enjoy this content, also consider reading my Substack, The Hatchery (invite only).
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Projects Update: A Mystery Image, Bumper 3D Modeling, New Minecraft Ideas
Quite a bit has been accomplished since my last check-in on this site. I’ve kept going on the Blender 3D modeling project of the Toyota Soluna (see the previous blog post for more details), finished Unit 3000 in the New Andaman Beach Villa project (Minecraft), and planning a new complex of forest-located builds on a…
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Wednesday Update: New 3D Modeling Project & Flames of Rebellion Progress
It’s been a little while since the last update on this site, but then again, I’ve been quite preoccupied with various projects ever since the downfall of the Ashryver Models situation. (That’s right: the Ashryver V1 painting classifier and everything related to it has now been destroyed, and no longer works. This is the result…
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New BeamNG Modding Project: Toyota Soluna AL50/Ibishu SLN-10
Having gotten tired of broken AI models, destroyed repositories, lagging GitHub environments, and broken fast.ai courses, I pivoted to an entirely new project this week: BeamNG modding. The vehicle mod I’m intending to build is based on the 1998-2002 Toyota Soluna AL50; the first step is to create an exact replica of that mod for…
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Ashryver V1 Painting Classifier: Release Summary
Today, I finally finished setting up the Ashryver V1 Painting Classifier, my latest interactive web-based model, and placed a live embed on the AI, ML, and Web Projects page. You can now interact with the model right from your browser, and upload any painting you choose for the model to make predictions. Although the embed…
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Deep Learning Debacle: Deploying the Ashryver V1 Model (Painting Classifier)
Today (and this entire week) has been quite the adventure when it comes to deep learning AI models. I finally got off the ground on my latest project, the Ashryver model (the easy-to-remember codename for the 20-artist painting classifier). After building it locally with Jupyter Notebooks and Kaggle, I advanced to the next unit in…
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Site Update: New Creative Works, Comments, and Inspirations
I made some major changes to this website’s content and aesthetics this week, which you may or may not have noticed. First, I modified some of the fonts that are used, and installed a new minimalistic font that I felt went a bit better with the site’s theme. That font is now used on some…
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Reflection: 2026 Chamber Music Perspectives Workshop
It’s been quite a busy past couple of weeks. The 2026 Chamber Music Perspectives composition workshop mentioned in the previous blog post has now ended, so it’s time to dig into a brief reflection on what happened and the interesting skills I learned during this camp. This will be a “bite-sized” reflection, an interesting technique…
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Summer Update: AI Models, Flames of Rebellion, Chamber Music
With the academic year classes having come to a conclusion, the summer has officially started. I made a goal for myself back in late April, when things were still extremely busy, that I would try to push harder on the fourth and final book in the Flames of Rebellion series when classes ended. I had…
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Kaggle Titanic Random Forest Model: Summary and Comments
This month, I finished the final series of hyperparameter tuning and optimization on the Kaggle Titanic Random Forest Model. I constructed this model for the Kaggle Machine Learning from Disaster challenge, which is an introductory-level machine learning prediction competition. Users are supposed to construct a model that predicts whether or not a given person, among…
